“And in those borderline cases when it’s not obvious that you have to retreat, chess players tend to not like to retreat,” Polgar says. “Let’s say you move a knight forward towards your opponent’s king, attacking. Unless you absolutely have to retreat, you rather try to follow up that attack by bringing more pieces to attack your opponent’s king.”
Computers display no such stubbornness. “A computer, if it calculates that the best move is to retreat, it has absolutely no psychological boundaries holding it back from retreating,” Polgar says.
The premier computer chess championship TCEC is starting this May 1st with the strongest ever field – 12 engines over 3100 ELO and a total of 32 participants. Live games will be available at the official site of the competition starting at 13:00 CET.
Apparently, humans can’t compete with these computers, the latter now have a world of their own.